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=Power Supply Information=
== Using Barrel Power Supplies Safely ==
== Using Barrel Power Supplies Safely ==


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Always consult the tables rather than assuming compatibility.
Always consult the tables rather than assuming compatibility.


==System Requirements and Supplied Power Supply==
=Power Adapter Information=


{| class="wikitable" style="margin: auto; text-align:center;"
{| class="wikitable" style="margin: auto; text-align:center;"
|+ '''Power Supply Barrel Connector Table'''
|+ '''Power Supply Barrel Connector Table'''<ref>Based on specifications from [https://junkerhq.net/xrgb/index.php?title=The_Console_Power_Supply_Bible#The_Console_Power_Supply_Bible|The Console Power Supply Bible], used as source for voltage, amperage, and polarity details.</ref>
! scope="col"| System
! scope="col"| System
! scope="col"| Voltage
! scope="col"| Voltage
Line 22: Line 20:
! scope="col"| Official PSU Model
! scope="col"| Official PSU Model
|-
|-
! colspan="6" style="background:#e0f7fa;"| Group 1 – 9V DC, 5.5mm × 2.1mm, Centre Negative
! colspan="6" style="background:#c8e6c9;"| Group 1 – 5V DC, 5.5mm × 2.1mm, Centre Positive
|-
| Neo Geo AES (later PRO-POW-3 / E) || 5V DC || 3.0A || 5.5 × 2.1mm || [[File:power_center_positive.png|80px]] || PRO-POW-3 / PRO-POW-E
|-
| Neo Geo CD (Front & Top Loader) || 5V DC || 3.0A || 5.5 × 2.1mm || [[File:power_center_positive.png|80px]] || Neo Geo CD PSU
|-
! colspan="6" style="background:#ede7f6;"| Group 2 – 6V DC, 4.75mm × 1.7mm, Centre Negative
|-
| Nintendo Game Boy (DMG-01) || 6V DC || 0.7A || 4.75 × 1.7mm || [[File:power_center_negative.png|80px]] || DMG-03 / MGB-005
|-
! colspan="6" style="background:#e8f5e9;"| Group 3 – 7.5V DC, 4.0mm × 1.7mm, Centre Negative
|-
| Sony PlayStation (PS1) || 7.5V DC || 2.0A || 4.0 × 1.7mm || [[File:power_center_negative.png|80px]] || SCPH-113
|-
! colspan="6" style="background:#e0f7fa;"| Group 4 – 9V DC, 5.5mm × 2.1mm, Centre Negative
|-
|-
| ZX Spectrum +2 / +2A / +3 || 9V DC || 2.1A || 5.5 × 2.1mm || [[File:power_center_negative.png|80px]] || Sinclair PSU (various OEM)
| ZX Spectrum +2 / +2A / +3 || 9V DC || 2.1A || 5.5 × 2.1mm || [[File:power_center_negative.png|80px]] || Sinclair PSU (various OEM)
Line 30: Line 42:
| Sega Saturn || 9V DC || 1.5A || 5.5 × 2.1mm || [[File:power_center_negative.png|80px]] || MK-2103
| Sega Saturn || 9V DC || 1.5A || 5.5 × 2.1mm || [[File:power_center_negative.png|80px]] || MK-2103
|-
|-
| Super Nintendo (PAL) || 9V DC || 1.3A || 5.5 × 2.1mm || [[File:power_center_negative.png|80px]] || SNSP-002E(FRG)
| Nintendo NES (PAL) || 9V DC || 1.3A || 5.5 × 2.1mm || [[File:power_center_negative.png|80px]] || NES-002E
|-
|-
| Nintendo NES (PAL) || 9V DC || 1.3A || 5.5 × 2.1mm || [[File:power_center_negative.png|80px]] || NES-002E
| Nintento SNES (PAL) || 9V DC || 1.3A || 5.5 × 2.1mm || [[File:power_center_negative.png|80px]] || SNSP-002E(FRG)
|-
|-
| Atari Jaguar / Jaguar CD || 9V DC || 1.2A || 5.5 × 2.1mm || [[File:power_center_negative.png|80px]] || PA-1400 / MK-4120
| Atari Jaguar / Jaguar CD || 9V DC || 1.2A || 5.5 × 2.1mm || [[File:power_center_negative.png|80px]] || PA-1400 / MK-4120
Line 44: Line 56:
| NEC PC Engine / CoreGrafx / TurboGrafx-16 || 9V DC || 0.85A || 5.5 × 2.1mm || [[File:power_center_negative.png|80px]] || HES-ACA-01 / Turbo AC Adapter
| NEC PC Engine / CoreGrafx / TurboGrafx-16 || 9V DC || 0.85A || 5.5 × 2.1mm || [[File:power_center_negative.png|80px]] || HES-ACA-01 / Turbo AC Adapter
|-
|-
! colspan="6" style="background:#f1f8e9;"| Group 2 – 9V DC, 3.5mm × 1.35mm, Centre Negative
! colspan="6" style="background:#f1f8e9;"| Group 5 – 9V DC, 3.5mm × 1.35mm, Centre Negative
|-
|-
| ZX Spectrum (16/48K) || 9V DC || 1.4A || 3.5 × 1.35mm || [[File:power_center_negative.png|80px]] || Sinclair PSU
| ZX Spectrum (16/48K) || 9V DC || 1.4A || 3.5 × 1.35mm || [[File:power_center_negative.png|80px]] || Sinclair PSU
Line 52: Line 64:
| Atari 2600 (VCS) || 9V DC || 0.5A || 3.5 × 1.35mm || [[File:power_center_negative.png|80px]] || C017945
| Atari 2600 (VCS) || 9V DC || 0.5A || 3.5 × 1.35mm || [[File:power_center_negative.png|80px]] || C017945
|-
|-
! colspan="6" style="background:#fff3e0;"| Group 3 – 9V DC, 4.75mm × 1.7mm, Centre Negative
! colspan="6" style="background:#fff3e0;"| Group 6 – 9V DC, 4.75mm × 1.7mm, Centre Negative
|-
|-
| Sega Game Gear || 9V DC || 1.2A || 4.75 × 1.7mm || [[File:power_center_negative.png|80px]] || MK-2103 (shared PSU with Saturn in some regions)
| Sega Game Gear || 9V DC || 1.2A || 4.75 × 1.7mm || [[File:power_center_negative.png|80px]] || MK-2103 (shared PSU with Saturn in some regions)
|-
|-
! colspan="6" style="background:#ede7f6;"| Group 4 – 6V DC, 4.75mm × 1.7mm, Centre Negative
! colspan="6" style="background:#fce4ec;"| Group 7 – 9–10V DC, 4.75mm × 1.7mm, Centre Positive (see note)
|-
| Nintendo Game Boy (DMG-01) || 6V DC || 0.7A || 4.75 × 1.7mm || [[File:power_center_negative.png|80px]] || DMG-03 / MGB-005
|-
! colspan="6" style="background:#fce4ec;"| Group 5 – 9–10V DC, 4.75mm × 1.7mm, Centre Positive
|-
|-
| Atari Lynx (Model 1) || 9V DC || 1.0A || 4.75 × 1.7mm || [[File:power_center_positive.png|80px]] || PA-1400
| Atari Lynx (Model 1) || 9V DC || 1.0A || 4.75 × 1.7mm || [[File:power_center_positive.png|80px]] || PA-1400
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|-
|-
| Sega 32X || 10V DC || 0.85A || 4.75 × 1.7mm || [[File:power_center_positive.png|80px]] || MK-1633
| Sega 32X || 10V DC || 0.85A || 4.75 × 1.7mm || [[File:power_center_positive.png|80px]] || MK-1633
|-
| Sega Nomad || 10V DC || 0.85A || 4.75 × 1.7mm || [[File:power_center_positive.png|80px]] || MK-1633
|-
|-
| Sega Mega Drive / Genesis (Model 2) || 10V DC || 0.85A || 4.75 × 1.7mm || [[File:power_center_positive.png|80px]] || MK-1633
| Sega Mega Drive / Genesis (Model 2) || 10V DC || 0.85A || 4.75 × 1.7mm || [[File:power_center_positive.png|80px]] || MK-1633
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| Sega Nomad || 10V DC || 0.85A || 4.75 × 1.7mm || [[File:power_center_positive.png|80px]] || MK-1633
| Sega Nomad || 10V DC || 0.85A || 4.75 × 1.7mm || [[File:power_center_positive.png|80px]] || MK-1633
|-
|-
! colspan="6" style="background:#d1c4e9;"| Group 6 – 10V DC, 5.5mm × 2.1mm, Centre Negative
! colspan="6" style="background:#d1c4e9;"| Group 8 – 10V DC, 5.5mm × 2.1mm, Centre Negative
|-
|-
| Nintendo Famicom (HVC) || 10V DC || 0.85A || 5.5 × 2.1mm || [[File:power_center_negative.png|80px]] || HVC-002
| Nintendo Famicom (HVC) || 10V DC || 0.85A || 5.5 × 2.1mm || [[File:power_center_negative.png|80px]] || HVC-002
|-
|-
| Nintendo Virtual Boy || 10V DC || 0.85A || 5.5 × 2.1mm || [[File:power_center_negative.png|80px]] || VUE-002
| Nintendo Virtual Boy || 10V DC || 0.85A || 5.5 × 2.1mm || [[File:power_center_negative.png|80px]] || VUE-002
|}
Based on specifications from "The Console Power Supply Bible" (Classic Console Upscaler Wiki), used as source for voltage/amperage and polarity details.
* '''Sega Mega Drive 1 vs 2''': opposite polarity — swapping PSUs will fry the console ⚠
* '''9V vs 10V PSUs''': Many vintage power supplies were unregulated — a “9V” adapter could output 10–11V off-load. 
: For this reason, Atari Lynx (9V) and Sega 32X / Nomad / Mega Drive 2 (10V) supplies are effectively interchangeable. They are grouped together as '''9–10V''' to reflect this safe cross-compatibility.
=PSU Cross-Compatibility=
==Compatibility Key==
{| class="wikitable" style="margin:auto; text-align:center;"
! Symbol !! Meaning
|-
| style="background:#cfc"|✓ || Safe – barrel fits, voltage/polarity correct, PSU current ≥ system requirement
|-
|-
! colspan="6" style="background:#c8e6c9;"| Group 7 5V DC, 5.5mm × 2.1mm, Centre Positive
| style="background:#ddd"|– || Underpowered – fits & matches, but PSU current too low
|-
|-
| Neo Geo AES (later PRO-POW-3 / E) || 5V DC || 3.0A || 5.5 × 2.1mm || [[File:power_center_positive.png|80px]] || PRO-POW-3 / PRO-POW-E
| style="background:#f99"||| Dangerous – wrong voltage and/or polarity
|}
 
==3.5 × 1.35 mm barrel==
 
{| class="wikitable" style="margin:auto; text-align:center; font-size:90%;"
|+ '''PSU Cross-Compatibility Matrix — 3.5 × 1.35 mm barrel'''
! scope="col" style="background:#eee;"| System ▶ <br> PSU ▼
! style="background:#f1f8e9;"| ZX Spectrum (16/48K)
! style="background:#f1f8e9;"| Atari 7800
! style="background:#f1f8e9;"| Atari 2600 (VCS)
|-
! scope="row" style="background:#f1f8e9;"| ZX Spectrum (16/48K)
| style="background:#cfc"|✓
| style="background:#cfc"|✓
| style="background:#cfc"|✓
|-
|-
| Neo Geo CD (Front & Top Loader) || 5V DC || 3.0A || 5.5 × 2.1mm || [[File:power_center_positive.png|80px]] || Neo Geo CD PSU
! scope="row" style="background:#f1f8e9;"| Atari 7800
| style="background:#ddd"|
| style="background:#cfc"|
| style="background:#cfc"|
|-
|-
! colspan="6" style="background:#e8f5e9;"| Group 8 – 7.5V DC, 4.0mm × 1.7mm, Centre Negative
! scope="row" style="background:#f1f8e9;"| Atari 2600 (VCS)
| style="background:#ddd"|–
| style="background:#ddd"|–
| style="background:#cfc"|✓
|}
 
 
{| class="wikitable" style="margin:auto; text-align:center;"
! Header colour
! Voltage / Polarity Group
|-
|-
| Sony PlayStation (PS1) || 7.5V DC || 2.0A || 4.0 × 1.7mm || [[File:power_center_negative.png|80px]] || SCPH-113
| style="background:#f1f8e9;"|
| 9 V DC, centre-negative
|}
|}
* '''Sega Mega Drive 1 vs 2''': opposite polarity — swapping PSUs will fry the console ⚠


== Notes & Warnings ==
==4.0 × 1.7 mm barrel==
* '''Mega Drive 1 vs Mega Drive 2''' – opposite polarity; swapping PSUs will damage hardware.
 
* '''Sega 9V centre-negative group''' – Mega Drive 1, Master System, Saturn, Sega CD (cross-compatible).
Only the Sony PlayStation (PS1) uses this connector.
* '''Nintendo PAL vs NTSC''' – PAL NES/SNES use 9V DC; NTSC variants use 9V AC (not compatible).
No cross-compatibility with other systems.
* '''Famicom & Virtual Boy''' – 10V DC centre-negative; only safe with each other.
 
* '''Game Boy DMG''' – 6V DC centre-negative; not compatible with 9V systems.
==4.75 × 1.7 mm barrel==
* '''Atari Lynx, Mega Drive 2, Nomad, 32X''' – 9–10V DC centre-positive; not compatible with centre-negative groups.
* '''Neo Geo AES (later) & Neo Geo CD''' – 5V DC centre-positive; not compatible with 9V/10V systems.
* '''General rule''' – PSU must meet or exceed system’s amp requirement; lower amps = underpowered.


==Common Dangerous Mix-ups==
{| class="wikitable" style="margin:auto; text-align:center; font-size:90%;"
{| class="wikitable" style="margin:auto; text-align:left;"
|+ '''PSU Cross-Compatibility Matrix — 4.75 × 1.7 mm barrel'''
! Mistake !! Why it’s dangerous
! scope="col" style="background:#eee;"| System ▶ <br> PSU ▼
! style="background:#fff3e0;"| Sega Game Gear
! style="background:#fce4ec;"| Atari Lynx
! style="background:#fce4ec;"| Sega 32X
! style="background:#fce4ec;"| Sega Mega Drive 2
! style="background:#fce4ec;"| Sega Nomad
! style="background:#ede7f6;"| Nintendo Game Boy (DMG-01)
|-
! scope="row" style="background:#fff3e0;"| Sega Game Gear
| style="background:#cfc"|✓
| style="background:#f99"|✗
| style="background:#f99"|✗
| style="background:#f99"|✗
| style="background:#f99"|✗
| style="background:#f99"|✗
|-
|-
| Mega Drive 1 PSU → Mega Drive 2 || Opposite polarity (centre-neg → centre-pos)
! scope="row" style="background:#fce4ec;"| Atari Lynx
| style="background:#f99"|
| style="background:#cfc"|✓
| style="background:#cfc"|✓
| style="background:#cfc"|✓
| style="background:#cfc"|✓
| style="background:#f99"|✗
|-
|-
| Mega Drive 2 / 32X / Nomad PSU → Mega Drive 1 || Opposite polarity (centre-pos → centre-neg)
! scope="row" style="background:#fce4ec;"| Sega 32X
| style="background:#f99"|
| style="background:#ddd"|–
| style="background:#cfc"|✓
| style="background:#cfc"|✓
| style="background:#cfc"|✓
| style="background:#f99"|✗
|-
|-
| Any 9V PSU → Game Boy DMG || Wrong voltage (needs 6V)
! scope="row" style="background:#fce4ec;"| Sega Mega Drive 2
| style="background:#f99"|
| style="background:#ddd"|–
| style="background:#cfc"|✓
| style="background:#cfc"|✓
| style="background:#cfc"|✓
| style="background:#f99"|✗
|-
|-
| 9V DC PSU → NTSC NES/SNES (AC) || Wrong type (AC vs DC)
! scope="row" style="background:#fce4ec;"| Sega Nomad
| style="background:#f99"|
| style="background:#ddd"|–
| style="background:#cfc"|✓
| style="background:#cfc"|✓
| style="background:#cfc"|✓
| style="background:#f99"|✗
|-
|-
| 9V PSU → Neo Geo AES (later) / Neo Geo CD || Wrong voltage and polarity (needs 5V centre-positive)
! scope="row" style="background:#ede7f6;"| Nintendo Game Boy (DMG-01)
| style="background:#f99"|✗
| style="background:#f99"|✗
| style="background:#f99"|✗
| style="background:#f99"|✗
| style="background:#f99"|
| style="background:#cfc"|✓
|}
|}


=PSU Cross-Compatibility=
 
==Compatibility Key==
{| class="wikitable" style="margin:auto; text-align:center;"
{| class="wikitable" style="margin:auto; text-align:center;"
! Symbol !! Meaning
! Header colour
! Voltage / Polarity Group
|-
|-
| style="background:#cfc"||| Safe – barrel fits, voltage/polarity correct, PSU current ≥ system requirement
| style="background:#fff3e0;"|
| 9 V DC, centre-negative (e.g., Sega Game Gear)
|-
|-
| style="background:#ddd"||| Underpowered – fits & matches, but PSU current too low
| style="background:#fce4ec;"|
| 9–10 V DC, centre-positive (e.g., Lynx, MD2, Nomad, 32X)
|-
|-
| style="background:#f99"||| Dangerous – wrong voltage and/or polarity
| style="background:#ede7f6;"|
| 6 V DC, centre-negative (e.g., Nintendo Game Boy DMG)
|}
|}


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|+ '''PSU Cross-Compatibility Matrix — 5.5 × 2.1 mm barrel'''
|+ '''PSU Cross-Compatibility Matrix — 5.5 × 2.1 mm barrel'''
! scope="col" style="background:#eee;"| System ▶ <br> PSU ▼
! scope="col" style="background:#eee;"| System ▶ <br> PSU ▼
! style="background:#e0f7fa;"| ZX Spectrum +2/+3
! style="background:#c8e6c9; writing-mode: vertical-rl; transform: rotate(180deg);"| Neo Geo AES
! style="background:#e0f7fa;"| Sega Saturn
! style="background:#c8e6c9; writing-mode: vertical-rl; transform: rotate(180deg);"| Neo Geo CD
! style="background:#e0f7fa;"| NEC PC Engine Duo
! style="background:#e0f7fa; writing-mode: vertical-rl; transform: rotate(180deg);"| ZX Spectrum +2/+3
! style="background:#e0f7fa;"| Nintendo NES (PAL)
! style="background:#e0f7fa; writing-mode: vertical-rl; transform: rotate(180deg);"| NEC PC Engine Duo
! style="background:#e0f7fa;"| Nintendo Super NES (PAL)
! style="background:#e0f7fa; writing-mode: vertical-rl; transform: rotate(180deg);"| Sega Saturn
! style="background:#e0f7fa;"| Sega Mega Drive 1
! style="background:#e0f7fa; writing-mode: vertical-rl; transform: rotate(180deg);"| Nintendo NES (PAL)
! style="background:#e0f7fa;"| Sega Master System
! style="background:#e0f7fa; writing-mode: vertical-rl; transform: rotate(180deg);"| Nintendo SNES (PAL)
! style="background:#e0f7fa;"| Sega CD
! style="background:#e0f7fa; writing-mode: vertical-rl; transform: rotate(180deg);"| Atari Jaguar
! style="background:#e0f7fa;"| Atari Jaguar
! style="background:#e0f7fa; writing-mode: vertical-rl; transform: rotate(180deg);"| Sega CD
! style="background:#e0f7fa;"| NEC PC Engine
! style="background:#e0f7fa; writing-mode: vertical-rl; transform: rotate(180deg);"| Sega Master System
! style="background:#d1c4e9;"| Nintendo Famicom
! style="background:#e0f7fa; writing-mode: vertical-rl; transform: rotate(180deg);"| Sega Mega Drive 1
! style="background:#d1c4e9;"| Nintendo Virtual Boy
! style="background:#e0f7fa; writing-mode: vertical-rl; transform: rotate(180deg);"| NEC PC Engine
! style="background:#c8e6c9;"| Neo Geo AES
! style="background:#d1c4e9; writing-mode: vertical-rl; transform: rotate(180deg);"| Nintendo Famicom
! style="background:#c8e6c9;"| Neo Geo CD
! style="background:#d1c4e9; writing-mode: vertical-rl; transform: rotate(180deg);"| Nintendo Virtual Boy
|-
! scope="row" style="background:#c8e6c9;"| Neo Geo AES
|style="background:#cfc"|✓
|style="background:#cfc"|✓
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
! scope="row" style="background:#c8e6c9;"| Neo Geo CD
|style="background:#cfc"|✓
|style="background:#cfc"|✓
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
|-
! scope="row" style="background:#e0f7fa;"| ZX Spectrum +2/+3
! scope="row" style="background:#e0f7fa;"| ZX Spectrum +2/+3
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#cfc"|✓
|style="background:#cfc"|✓
|style="background:#cfc"|✓
|style="background:#cfc"|✓
Line 162: Line 286:
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
! scope="row" style="background:#e0f7fa;"| NEC PC Engine Duo
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
! scope="row" style="background:#e0f7fa;"| Sega Saturn
|style="background:#ddd"|–
|style="background:#ddd"|–
|style="background:#cfc"|✓
|style="background:#cfc"|✓
Line 178: Line 302:
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
! scope="row" style="background:#e0f7fa;"| Sega Saturn
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
! scope="row" style="background:#e0f7fa;"| NEC PC Engine Duo
|style="background:#ddd"|–
|style="background:#ddd"|–
|style="background:#cfc"|✓
|style="background:#cfc"|✓
Line 194: Line 318:
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
! scope="row" style="background:#e0f7fa;"| Nintendo NES (PAL)
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
! scope="row" style="background:#e0f7fa;"| Nintendo NES (PAL)
|style="background:#ddd"|–
|style="background:#ddd"|–
|style="background:#ddd"|–
|style="background:#ddd"|–
|style="background:#ddd"|–
|style="background:#cfc"|✓
|style="background:#cfc"|✓
|style="background:#cfc"|✓
|style="background:#cfc"|✓
|style="background:#cfc"|✓
Line 210: Line 334:
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
! scope="row" style="background:#e0f7fa;"| Nintendo SNES (PAL)
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
! scope="row" style="background:#e0f7fa;"| Nintendo Super NES (PAL)
|style="background:#ddd"|–
|style="background:#ddd"|–
|style="background:#ddd"|–
|style="background:#ddd"|–
|style="background:#ddd"|–
|style="background:#cfc"|✓
|style="background:#cfc"|✓
|style="background:#cfc"|✓
|style="background:#cfc"|✓
|style="background:#cfc"|✓
Line 226: Line 350:
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
! scope="row" style="background:#e0f7fa;"| Atari Jaguar
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
! scope="row" style="background:#e0f7fa;"| Sega Mega Drive 1
|style="background:#ddd"|–
|style="background:#ddd"|–
|style="background:#ddd"|–
|style="background:#ddd"|–
Line 242: Line 366:
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
! scope="row" style="background:#e0f7fa;"| Sega CD
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
! scope="row" style="background:#e0f7fa;"| Sega Master System
|style="background:#ddd"|–
|style="background:#ddd"|–
|style="background:#ddd"|–
|style="background:#ddd"|–
Line 258: Line 382:
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
! scope="row" style="background:#e0f7fa;"| Sega Master System
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
! scope="row" style="background:#e0f7fa;"| Sega CD
|style="background:#ddd"|–
|style="background:#ddd"|–
|style="background:#ddd"|–
|style="background:#ddd"|–
Line 274: Line 398:
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
! scope="row" style="background:#e0f7fa;"| Sega Mega Drive 1
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
! scope="row" style="background:#e0f7fa;"| Atari Jaguar
|style="background:#ddd"|–
|style="background:#ddd"|–
|style="background:#ddd"|–
|style="background:#ddd"|–
Line 290: Line 414:
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
! scope="row" style="background:#e0f7fa;"| NEC PC Engine
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
! scope="row" style="background:#e0f7fa;"| NEC PC Engine
|style="background:#ddd"|–
|style="background:#ddd"|–
|style="background:#ddd"|–
|style="background:#ddd"|–
Line 304: Line 428:
|style="background:#ddd"|–
|style="background:#ddd"|–
|style="background:#cfc"|✓
|style="background:#cfc"|✓
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
|-
! scope="row" style="background:#d1c4e9;"| Nintendo Famicom
! scope="row" style="background:#d1c4e9;"| Nintendo Famicom
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#cfc"|✓
|style="background:#cfc"|✓
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
! scope="row" style="background:#d1c4e9;"| Nintendo Virtual Boy
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#cfc"|✓
|style="background:#cfc"|✓
|style="background:#f99"|✗
|style="background:#f99"|✗
|-
! scope="row" style="background:#c8e6c9;"| Neo Geo AES
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
Line 357: Line 447:
|style="background:#cfc"|✓
|style="background:#cfc"|✓
|-
|-
! scope="row" style="background:#c8e6c9;"| Neo Geo CD
! scope="row" style="background:#d1c4e9;"| Nintendo Virtual Boy
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
|style="background:#f99"|✗
Line 378: Line 468:
! Header colour
! Header colour
! Voltage / Polarity Group
! Voltage / Polarity Group
|-
| style="background:#c8e6c9;"| 
| 5 V DC, centre-positive
|-
|-
| style="background:#e0f7fa;"|   
| style="background:#e0f7fa;"|   
Line 384: Line 477:
| style="background:#d1c4e9;"|   
| style="background:#d1c4e9;"|   
| 10 V DC, centre-negative
| 10 V DC, centre-negative
|-
| style="background:#c8e6c9;"| 
| 5 V DC, centre-positive
|}
|}


==3.5 × 1.35 mm barrel==
=Notes & Warnings=
* '''Mega Drive 1 vs Mega Drive 2''' – opposite polarity; swapping PSUs will damage hardware.
* '''Nintendo PAL vs NTSC''' – PAL NES/SNES use 9V DC. NTSC NES uses 9V AC; NTSC SNES uses 10V AC. AC units are not compatible with DC supplies.
* '''Game Boy DMG''' – 6V DC centre-negative; not compatible with 9V power.
* '''General rule''' – PSU must meet or exceed system’s amp requirement; lower amps = underpowered.


{| class="wikitable" style="margin:auto; text-align:center; font-size:90%;"
=Common Dangerous Combinations=
|+ '''PSU Cross-Compatibility Matrix — 3.5 × 1.35 mm barrel'''
For quick reference, here are the most critical power supply mistakes to avoid:
! scope="col" style="background:#eee;"| System ▶ <br> PSU ▼
{| class="wikitable" style="margin:auto; text-align:left;"
! style="background:#f1f8e9;"| ZX Spectrum (16/48K)
! Mistake !! Why it’s dangerous
! style="background:#f1f8e9;"| Atari 7800
! style="background:#f1f8e9;"| Atari 2600 (VCS)
|-
|-
! scope="row" style="background:#f1f8e9;"| ZX Spectrum (16/48K)
| Mega Drive 1 PSU → Mega Drive 2 || Opposite polarity (centre-neg → centre-pos)
| style="background:#cfc"|✓
| style="background:#cfc"|✓
| style="background:#cfc"|✓
|-
|-
! scope="row" style="background:#f1f8e9;"| Atari 7800
| Mega Drive 2 / 32X / Nomad PSU → Mega Drive 1 || Opposite polarity (centre-pos → centre-neg)
| style="background:#ddd"|
| style="background:#cfc"|✓
| style="background:#cfc"|✓
|-
|-
! scope="row" style="background:#f1f8e9;"| Atari 2600 (VCS)
| Any 9V PSU → Game Boy DMG || Wrong voltage (needs 6V)
| style="background:#ddd"|–
| style="background:#ddd"|–
| style="background:#cfc"|✓
|}
 
 
{| class="wikitable" style="margin:auto; text-align:center;"
! Header colour
! Voltage / Polarity Group
|-
|-
| style="background:#f1f8e9;"| 
| Any DC PSU → NTSC NES/SNES (AC) || Wrong type (AC vs DC)
| 9 V DC, centre-negative
|}
 
==4.75 × 1.7 mm barrel==
 
{| class="wikitable" style="margin:auto; text-align:center; font-size:90%;"
|+ '''PSU Cross-Compatibility Matrix — 4.75 × 1.7 mm barrel'''
! scope="col" style="background:#eee;"| System ▶ <br> PSU ▼
! style="background:#fff3e0;"| Sega Game Gear
! style="background:#fce4ec;"| Atari Lynx
! style="background:#fce4ec;"| Sega 32X
! style="background:#fce4ec;"| Sega Mega Drive 2
! style="background:#fce4ec;"| Sega Nomad
! style="background:#ede7f6;"| Nintendo Game Boy (DMG-01)
|-
|-
! scope="row" style="background:#fff3e0;"| Sega Game Gear
| 9V PSU → Neo Geo AES (later) / Neo Geo CD || Wrong voltage and polarity (needs 5V centre-positive)
| style="background:#cfc"|✓
| style="background:#f99"|✗
| style="background:#f99"|✗
| style="background:#f99"|✗
| style="background:#f99"|✗
| style="background:#f99"|✗
|-
! scope="row" style="background:#fce4ec;"| Atari Lynx
| style="background:#f99"|✗
| style="background:#cfc"|✓
| style="background:#cfc"|✓
| style="background:#cfc"|✓
| style="background:#cfc"|✓
| style="background:#f99"|✗
|-
! scope="row" style="background:#fce4ec;"| Sega 32X
| style="background:#f99"|✗
| style="background:#ddd"|–
| style="background:#cfc"|
| style="background:#cfc"|✓
| style="background:#cfc"|✓
| style="background:#f99"|✗
|-
! scope="row" style="background:#fce4ec;"| Sega Mega Drive 2
| style="background:#f99"|✗
| style="background:#ddd"|–
| style="background:#cfc"|✓
| style="background:#cfc"|✓
| style="background:#cfc"|✓
| style="background:#f99"|✗
|-
! scope="row" style="background:#fce4ec;"| Sega Nomad
| style="background:#f99"|✗
| style="background:#ddd"|–
| style="background:#cfc"|✓
| style="background:#cfc"|✓
| style="background:#cfc"|✓
| style="background:#f99"|✗
|-
! scope="row" style="background:#ede7f6;"| Nintendo Game Boy (DMG-01)
| style="background:#f99"|✗
| style="background:#f99"|✗
| style="background:#f99"|✗
| style="background:#f99"|✗
| style="background:#f99"|✗
| style="background:#cfc"|✓
|}
|}


 
== References ==
{| class="wikitable" style="margin:auto; text-align:center;"
<references />
! Header colour
! Voltage / Polarity Group
|-
| style="background:#fff3e0;"|
| 9 V DC, centre-negative (e.g., Sega Game Gear)
|-
| style="background:#fce4ec;"|
| 9–10 V DC, centre-positive (e.g., Lynx, MD2, Nomad, 32X)
|-
| style="background:#ede7f6;"|
| 6 V DC, centre-negative (e.g., Nintendo Game Boy DMG)
|}
 
==4.0 × 1.7 mm barrel==
 
Only the Sony PlayStation (PS1) uses this connector. 
No cross-compatibility with other systems.

Latest revision as of 16:38, 2 September 2025

Using Barrel Power Supplies Safely

Warning: Using the wrong PSU can irreparably damage your hardware.

Many retro consoles and computers used simple barrel-type power connectors, but voltages, currents, and polarity standards varied widely between manufacturers. While some systems can safely share power supplies, others use opposite polarity or different voltage requirements that can cause permanent damage if mixed.

The compatibility matrices below group systems by connector size and clearly show which combinations are safe, underpowered, or dangerous. Always consult the tables rather than assuming compatibility.

Power Adapter Information

Power Supply Barrel Connector Table[1]
System Voltage Current Barrel Size Polarity Official PSU Model
Group 1 – 5V DC, 5.5mm × 2.1mm, Centre Positive
Neo Geo AES (later PRO-POW-3 / E) 5V DC 3.0A 5.5 × 2.1mm PRO-POW-3 / PRO-POW-E
Neo Geo CD (Front & Top Loader) 5V DC 3.0A 5.5 × 2.1mm Neo Geo CD PSU
Group 2 – 6V DC, 4.75mm × 1.7mm, Centre Negative
Nintendo Game Boy (DMG-01) 6V DC 0.7A 4.75 × 1.7mm DMG-03 / MGB-005
Group 3 – 7.5V DC, 4.0mm × 1.7mm, Centre Negative
Sony PlayStation (PS1) 7.5V DC 2.0A 4.0 × 1.7mm SCPH-113
Group 4 – 9V DC, 5.5mm × 2.1mm, Centre Negative
ZX Spectrum +2 / +2A / +3 9V DC 2.1A 5.5 × 2.1mm Sinclair PSU (various OEM)
NEC PC Engine Duo / TurboDuo 9V DC 1.5A 5.5 × 2.1mm DUO-AC
Sega Saturn 9V DC 1.5A 5.5 × 2.1mm MK-2103
Nintendo NES (PAL) 9V DC 1.3A 5.5 × 2.1mm NES-002E
Nintento SNES (PAL) 9V DC 1.3A 5.5 × 2.1mm SNSP-002E(FRG)
Atari Jaguar / Jaguar CD 9V DC 1.2A 5.5 × 2.1mm PA-1400 / MK-4120
Sega CD (Model 1 & 2) 9V DC 1.2A 5.5 × 2.1mm MK-1602
Sega Master System 9V DC 1.2A 5.5 × 2.1mm MK-3025
Sega Mega Drive / Genesis (Model 1) 9V DC 1.2A 5.5 × 2.1mm MK-1602-05
NEC PC Engine / CoreGrafx / TurboGrafx-16 9V DC 0.85A 5.5 × 2.1mm HES-ACA-01 / Turbo AC Adapter
Group 5 – 9V DC, 3.5mm × 1.35mm, Centre Negative
ZX Spectrum (16/48K) 9V DC 1.4A 3.5 × 1.35mm Sinclair PSU
Atari 7800 9V DC 1.0A 3.5 × 1.35mm C018187
Atari 2600 (VCS) 9V DC 0.5A 3.5 × 1.35mm C017945
Group 6 – 9V DC, 4.75mm × 1.7mm, Centre Negative
Sega Game Gear 9V DC 1.2A 4.75 × 1.7mm MK-2103 (shared PSU with Saturn in some regions)
Group 7 – 9–10V DC, 4.75mm × 1.7mm, Centre Positive (see note)
Atari Lynx (Model 1) 9V DC 1.0A 4.75 × 1.7mm PA-1400
Atari Lynx (Model 2) 9V DC 1.0A 4.75 × 1.7mm PA-1400
Sega 32X 10V DC 0.85A 4.75 × 1.7mm MK-1633
Sega Mega Drive / Genesis (Model 2) 10V DC 0.85A 4.75 × 1.7mm MK-1633
Sega Nomad 10V DC 0.85A 4.75 × 1.7mm MK-1633
Group 8 – 10V DC, 5.5mm × 2.1mm, Centre Negative
Nintendo Famicom (HVC) 10V DC 0.85A 5.5 × 2.1mm HVC-002
Nintendo Virtual Boy 10V DC 0.85A 5.5 × 2.1mm VUE-002

Based on specifications from "The Console Power Supply Bible" (Classic Console Upscaler Wiki), used as source for voltage/amperage and polarity details.

  • Sega Mega Drive 1 vs 2: opposite polarity — swapping PSUs will fry the console ⚠
  • 9V vs 10V PSUs: Many vintage power supplies were unregulated — a “9V” adapter could output 10–11V off-load.
For this reason, Atari Lynx (9V) and Sega 32X / Nomad / Mega Drive 2 (10V) supplies are effectively interchangeable. They are grouped together as 9–10V to reflect this safe cross-compatibility.

PSU Cross-Compatibility

Compatibility Key

Symbol Meaning
Safe – barrel fits, voltage/polarity correct, PSU current ≥ system requirement
Underpowered – fits & matches, but PSU current too low
Dangerous – wrong voltage and/or polarity

3.5 × 1.35 mm barrel

PSU Cross-Compatibility Matrix — 3.5 × 1.35 mm barrel
System ▶
PSU ▼
ZX Spectrum (16/48K) Atari 7800 Atari 2600 (VCS)
ZX Spectrum (16/48K)
Atari 7800
Atari 2600 (VCS)


Header colour Voltage / Polarity Group
9 V DC, centre-negative

4.0 × 1.7 mm barrel

Only the Sony PlayStation (PS1) uses this connector. No cross-compatibility with other systems.

4.75 × 1.7 mm barrel

PSU Cross-Compatibility Matrix — 4.75 × 1.7 mm barrel
System ▶
PSU ▼
Sega Game Gear Atari Lynx Sega 32X Sega Mega Drive 2 Sega Nomad Nintendo Game Boy (DMG-01)
Sega Game Gear
Atari Lynx
Sega 32X
Sega Mega Drive 2
Sega Nomad
Nintendo Game Boy (DMG-01)


Header colour Voltage / Polarity Group
9 V DC, centre-negative (e.g., Sega Game Gear)
9–10 V DC, centre-positive (e.g., Lynx, MD2, Nomad, 32X)
6 V DC, centre-negative (e.g., Nintendo Game Boy DMG)

5.5 × 2.1 mm barrel

PSU Cross-Compatibility Matrix — 5.5 × 2.1 mm barrel
System ▶
PSU ▼
Neo Geo AES Neo Geo CD ZX Spectrum +2/+3 NEC PC Engine Duo Sega Saturn Nintendo NES (PAL) Nintendo SNES (PAL) Atari Jaguar Sega CD Sega Master System Sega Mega Drive 1 NEC PC Engine Nintendo Famicom Nintendo Virtual Boy
Neo Geo AES
Neo Geo CD
ZX Spectrum +2/+3
NEC PC Engine Duo
Sega Saturn
Nintendo NES (PAL)
Nintendo SNES (PAL)
Atari Jaguar
Sega CD
Sega Master System
Sega Mega Drive 1
NEC PC Engine
Nintendo Famicom
Nintendo Virtual Boy


Header colour Voltage / Polarity Group
5 V DC, centre-positive
9 V DC, centre-negative
10 V DC, centre-negative

Notes & Warnings

  • Mega Drive 1 vs Mega Drive 2 – opposite polarity; swapping PSUs will damage hardware.
  • Nintendo PAL vs NTSC – PAL NES/SNES use 9V DC. NTSC NES uses 9V AC; NTSC SNES uses 10V AC. AC units are not compatible with DC supplies.
  • Game Boy DMG – 6V DC centre-negative; not compatible with 9V power.
  • General rule – PSU must meet or exceed system’s amp requirement; lower amps = underpowered.

Common Dangerous Combinations

For quick reference, here are the most critical power supply mistakes to avoid:

Mistake Why it’s dangerous
Mega Drive 1 PSU → Mega Drive 2 Opposite polarity (centre-neg → centre-pos)
Mega Drive 2 / 32X / Nomad PSU → Mega Drive 1 Opposite polarity (centre-pos → centre-neg)
Any 9V PSU → Game Boy DMG Wrong voltage (needs 6V)
Any DC PSU → NTSC NES/SNES (AC) Wrong type (AC vs DC)
9V PSU → Neo Geo AES (later) / Neo Geo CD Wrong voltage and polarity (needs 5V centre-positive)

References

  1. Based on specifications from Console Power Supply Bible, used as source for voltage, amperage, and polarity details.